3D Modeling and the most common tools such as subdividing, extruding, and creating new geometry.Here’s a list of some of the main topics that you’ll learn about throughout the course: This course covers a wide range of topics designed to get you up to speed with fundamentals of each step of the creation pipeline so that in the end you’re actually capable of creating full 3D scenes yourself from start to finish. You’ll learn both how to do things, and why things should be done certain ways.
We’ll also learn about a lot of new tools in this project, and I’ll explain everything clearly along the way so that you’re confident in knowing what’s happening and what you’re doing. Then we’ll take things further and apply everything we learned in a step-by-step project where we create a fun Pirate Raft scene. They also act as a handy reference guide to refer back to if you forget any of the fundamentals.Ĭreate a Full 3D Scene from Start to Finish These sections make it super easy to quickly get up to speed with the most essential tools. The course starts off with a few Quick Start sections which walk you through the basics of the software step-by-step.